CMSACOR14T: Computer Graphics Theory: 75 Lectures
1. Introduction (5 Lectures) Basic elements of Computer graphics, Applications of Computer Graphics.
2. Graphics Hardware (8 Lectures) Architecture of Raster and Random scan display devices, input/output devices.
3. Fundamental Techniques in Graphics (22 Lectures) Raster scan line, circle and ellipse drawing, thick primitives, Polygon filling, line and polygon clipping algorithms, 2D and 3D Geometric Transformations, 2D and 3D Viewing Transformations (Projections- Parallel and Perspective), Vanishing points.
4. Geometric Modeling (10 Lectures)
Representing curves & Surfaces.
5.Visible Surface determination (8 Lectures) Hidden surface elimination.
6.Surface rendering (7 Lectures) Illumination and shading models. Basic color models and Computer Animation.
1. Introduction (5 Lectures) Basic elements of Computer graphics, Applications of Computer Graphics.
2. Graphics Hardware (8 Lectures) Architecture of Raster and Random scan display devices, input/output devices.
3. Fundamental Techniques in Graphics (22 Lectures) Raster scan line, circle and ellipse drawing, thick primitives, Polygon filling, line and polygon clipping algorithms, 2D and 3D Geometric Transformations, 2D and 3D Viewing Transformations (Projections- Parallel and Perspective), Vanishing points.
4. Geometric Modeling (10 Lectures)
Representing curves & Surfaces.
5.Visible Surface determination (8 Lectures) Hidden surface elimination.
6.Surface rendering (7 Lectures) Illumination and shading models. Basic color models and Computer Animation.
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