1. Write a program to implement Bresenham‘s line drawing algorithm. 2. Write a program to implement mid-point circle drawing algorithm. 3. Write a program to clip a line using Cohen and Sutherland line clipping algorithm. 4. Write a program to clip a polygon using Sutherland Hodgeman algorithm. 5. Write a program to apply various 2D transformations on a 2D object (use homogenous coordinates). 6. Write a program to apply various 3D transformations on a 3D object and then apply parallel and perspective projection on it. 7. Write a program to draw Hermite/Bezier curve.
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