CHAPTER 9
1. Early binding and late binding.
2. compile time polymorphism and run time polymorphism.
3. pointer to an object.
4. this pointer.
5. virtual function and pure virtual function.
6. Virtual constructor and virtual destructor.
CHAPTER 9
1. Early binding and late binding.
2. compile time polymorphism and run time polymorphism.
3. pointer to an object.
4. this pointer.
5. virtual function and pure virtual function.
6. Virtual constructor and virtual destructor.
CHAPTER 8
1. inheritance definition and properties.
2. base class and derived class.
3. single inheritance, multilevel inheritance, multiple inheritance, hierarchical inheritance, hybrid inheritance.
4. private member inheritable.
5. Virtual base class, Abstract class.
6. Constructor in derived class.
CHAPTER 7
1. operator overloading
2. operator overloading using friend function.
3. overloading unary ++, unary --, unary -,+,-,*,/ , shorthand operator.
4. manipulation of string.
5. overloading [],->, <<,>>
6. Type conversion of class.
CHAPTER 6
1. Constructor,default constructor,parameterized constructor.
2. Charecteristics of constructor.
3. Constructor overloading.
4. Copy constructor.
5. Destructor.
CHAPTER 5
1. Access specifier.
2. Defining member function - i) inside class and ii) outside class.
3. static data members,static functions.
4. array of objects.
5. object as function argument.
6. Friend function.
7. Local class.
8. Dereferencing operators.
9. Returning objects.
10. Const member function.
CHAPTER 4
1. Call by value, call by address, call by reference.
2. Inline function.
3. Default argument.
CHAPTER 3
1. Dynamic Initialization of variables.
2. Reference variables.
3. Scope reslolution operator.
4. New and Delete operator.
1. what is thread
2. what is multithreading
3. different type of thread creation
4. start() and run()
5. stopping and blocking a thread
6. life cycle of a thread
7. thread priority
8. thread exceptions
9. thread synchronization.
1. benefit of packages.
2.
1. different type of array creation
2. how array is initialized?
3. 2d array creation and initialization.
4. variable size array.
5. mutable and immutable.
6. string and stringBuffer comparison
7.
1. method overloading
2. use of super.
3. static memebr
4.static function.
5. variable arguments
6.access specifier
1. use of unconditional branching.
2. difference between entry controlled loop and exit controlled loop.
3. enhanced for loop
1. fall through
2. which is faster ??? ifelse or switch
3. use of ternary operator.
1. What is mixed mode arithmatic?
2. Difference between >> and >>>.
3. generic type casting.
4.implicit ,explicit type casting.
5. operator priority and precedance
1. SQL1 dept create table without primary key.
APPLY FAMILY IN R LANGUAGE:
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1. MATRIX CREATION IN R LANGUAGE , ADDITION OF TWO MATRICES IN R LANGUAGE , SUBTRACTION OF TWO MATRICES IN R LANGUAGE, MULTIPLICATION OF TWO MATRICES IN R LANGUAGE, DIVISION OF TWO MATRICES IN R LANGUAGE -
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