Monday, May 25, 2020

java theory question set 4

BALAGURUSAMY CHAPTER 4::

 SL. NO    QUESTION MARKS  PAGE NO  LINK1 LINK2  LINK3
 1. PRIMITIVE ,NON PRIMITIVE DATA TYPES  246   
 2.SIZE AND RANGE OF DATA TYPES 248    
 3.SCOPE OF VARIABLES  251   
 4. TYPE CASTING 2 53   
 5. AUTO TYPE CASTING   2 53    
 6. DEFAULT VALUE OF DATA TYPE 257   

java theory question set 3

BALAGURUSAMY CHAPTER 3::

 SL. NO   QUESTION MARKS  PAGE NO  LINK1 LINK2  LINK3
 1. WHY MAIN() IS STATIC 2 26   
 2. TOKEN 230    
 3. LITERALS  33   
 4. SEPARATORS  34   
 5. CLASSIFICATION OF JAVA STATEMENTS 36    
 6. JAVA VIRTUAL MACHINE  39   
 7. COMMAND LINE ARGUMENT  40   

java theory question set 2

 BALAGURUSAMY CHAPTER 2::


 SL. NO   QUESTION   MARKS PAGE NO LINK1 LINK2   LINK3
 1.  COMPILER AND INTERPRETER 4 13   
 2.  BYTECODE 2 13   
 3. JVM     
 4. COMPARE WITH C AND C++ 3 15   
 5. JAVA DEVELOPMENT TOOLS  TABLE 2.3   
 6. APPLICATION PROGRAMMING INTERFACE  22   

java theory question set 1

    BALAGURUSWAMY CHAPTER 1::


 SL. NO  QUESTION  MARKSPAGE NO LINK1 LINK2  LINK3
1.  DATA ABSTRACTION   2    
2. ENCAPSULATION  2   
 3.INHERITANCE   2    
 4.POLYMORPHISM  2 5   
5.  DYNAMIC BINDING  2 6   
6. MESSAGE COMMUNICATION   2  6   
7. BENEFIT OF OOPS  3 8   



Tuesday, May 19, 2020

COMPUTER ARCHITECTURE LAB ASSIGNMENT

 1. LDA , STA instruction IN COMPUTER ARCHITECTURE  LINK
 2.  addition of two hexadecimal numbers  LINK
 3.   addition of three hexadecimal numbers  LINK
 4. 1'S COMPLEMENT OF A NUMBER     LINK
 5. 2'S COMPLEMENT OF A NUMBER  LINK
 6. SUBTRACTION of two hexadecimal number  LINK
 7. LDA DIRECT MODE , INDIRECT MODE   LINK
 8. STA direct mode indirect mode  LINK
 9. ADD DIRECT MODE INDIRECT MODE  LINK 
 10. AND INSTRUCTION DIRECT INDIRECT MODE  LINK
 11. OR OPERATION USING AND INSTRUCTION  LINK
 12. ADDITION OF TWO DECIMAL ADDITION  LINK
 13.CIR INSTRUCTION  LINK
 14. CIL INSTRUCTION   LINK 
 15.CLE,CME INSTRUCTION   LINK 
 16.4TIMES CIL   LINK 
 17. 4TIMES CIR  LINK 
 18. BUN INSTRUCTION LINK 
 19.ISZ INSTRUCTION   LINK 
 20.SPA INSTRUCTION  LINK
 21. SNA INSTRUCTION  LINK 
 22. SZA INSTRUCTION  LINK
 23.SZE INSTRUCTION  LINK
   


POINTER

1. int array and int pointer in c language  LINK
2. char pointer and char array in c language LINK

OPERATOR IN C LANGUAGE

UNARY ++ - LINK
UNARY --     LINK
OUTPUT OF printf("%d %d %d ", x++,x,++x ) LINK


C PRACTICAL

1. BASIC  
2. IF-ELSE
3. LOOP
4. NESTED LOOP
5. POINTER  -- LINK
6. PREFIX , POSTFIX OPERATOR  -- LINK

ADDITION OF TWO DECIMAL ADDITION


ADDITION OF TWO DECIMAL ADDITION 

OR OPERATION USING AND INSTRUCTION BY BIJAN KRISHNA PAUL


                   OR OPERATION USING AND INSTRUCTION 

sta direct mode indirect mode BY BIJAN KRISHNA PAUL


                                  sta direct mode indirect mode BY BIJAN KRISHNA PAUL


AND INSTRUCTION DIRECT INDIRECT MODE BY BIJAN KRISHNA PAUL

           AND INSTRUCTION DIRECT INDIRECT MODE BY BIJAN KRISHNA PAUL


ADD DIRECT MODE INDIRECT MODE BY BIJAN KRISHNA PAUL

                  ADD DIRECT MODE INDIRECT MODE BY BIJAN KRISHNA PAUL


LDA DIRECT MODE INDIRECT MODE BY BIJAN KRISHNA PAUL

                             LDA DIRECT MODE INDIRECT MODE BY BIJAN KRISHNA PAUL

char pointer and char array in c language


                                                   char pointer and char arrray in c language 

int array and int pointer in c language

                                                   int array and int pointer in c language

printf("%d %d %d ", x++,x,++x ) in c language

printf("%d %d %d ", x++,x,++x ) in c language


prefix-- ,postfix-- in c language example

                                  prefix-- ,postfix-- in c language example 


postfix++,prefix++ unary operator in c language example

postfix++,prefix++ unary operator in c language example


SUBTRACTION of two hexadecimal number


SUBTRACTION of two hexadecimal number

2S COMPLEMENT OF A NUMBER


2S COMPLEMENT OF A NUMBER


1'S COMPLEMENT OF A NUMBER

1'S COMPLEMENT OF A NUMBER


addition of two hexadecimal numbers


addition of two hexadecimal numbers


addition of three hexadecimal numbers

addition of three hexadecimal  numbers


LDA STA instruction IN COMPUTER ARCHITECTURE

                             LDA STA instruction IN COMPUTER ARCHITECTURE



Friday, May 15, 2020

West Bengal Board class 11 visual basic program 4. get input from inputbox and check it is positive negative or zero

West Bengal Board class 11 visual basic program 4. get input from inputbox and check it is positive negative or zero

Get input using inputbox, and then check it is positive or negative or zero in vb6,print using msgbox (visual basic)


Private Sub Form_Load()
Dim a As Integer
a = Int(InputBox("enter a number"))
If a = 0 Then
MsgBox (a & "is zero")
ElseIf a > 0 Then
MsgBox (a & "is positive")
Else
MsgBox (a & "is nagetive")
End If
 End Sub

West Bengal Board class 11 visual basic program 3. get input using inputbox and then sum of digit

West Bengal Board class 11 visual basic program 3. get input using inputbox and then sum of digit

Get input using inputbox, and then sum of digits (2digit) and display using msgbox in vb6(visual basic)


Private Sub Form_Load()
Dim a, b, c As Integer
a = Int(InputBox("enter a number"))
b = a Mod 10
c = a \ 10
d = b + c
MsgBox (d)
End Sub

West Bengal Board class 11 visual basic program 2. input a number and check it is even or odd



West Bengal Board class 11 visual basic program 2. input a number and check it is even or odd


West Bengal Board class 11 visual basic program 1. input numbers using inputbox and then print sum

West Bengal Board class 11 visual basic program 

1.  input  numbers using inputbox and then print sum


Monday, May 11, 2020

DATA STRUCTURE AND ANALYSIS OF ALGORITHM THEORY

1.  ADT
2.  ARRAY
3.  STACK
4. QUEUE
5. LINK LIST
6. CIRCULAR LINK LIST
7. DOUBLY LINK LIST
8. SEARCHING - CLICK HERE
9. SORTING - CLICK HERE
10. HASHING
11. BINARY TREE
12. HASHING
13. GRAPH THEORY ALGORITHMS  - CLICK HERE
14. RED-BLACK TREE. - i ) insertion - CLICK HERE

SORTING

    CONCEPT AND ALGORITHM
1. BUBBLE SORT  -  CLICK HERE
2. SELECTION SORT - CLICK HERE
3. INSERTION SORT - CLICK HERE
4. MERGE SORT - CLICK HERE
5. QUICK SORT - CLICK HERE
6. HEAP SORT - CLICK HERE 
7. RADIX SORT - CLICK HERE
8. BUCKET SORT
9. SHELL SORT

COMPARISON AND  COMPLEXITY

1. BUBBLE SORT
2. SELECTION SORT
3. INSERTION SORT
4. MERGE SORT
5. QUICK SORT
6. HEAP SORT
7. RADIX SORT
8. BUCKET SORT
9. SHELL SORT






BUBBLE SORT CONCEPT AND ALGORITHM

BUBBLE SORT CONCEPT AND ALGORITHM


8. reverse() in stringbuffer java

8. 

reverse() in stringbuffer java



7 delete() in string buffer java

7 delete() in string buffer java

6 insert() string buffer java

6 insert() string buffer java



5 append() in string buffer java

5 append() in string buffer java 


4 ensurecapacity in string buffer java

4 ensurecapacity in string buffer java


3. update length and capacity in stringbuffer java

3. update length and capacity in stringbuffer java 


2 string buffer length and capacity in java

2 string buffer length and capacity in java



1 string Buffer length and capacity of blank string in java

1 string Buffer length and capacity of blank string in java




string buffer

1.   string Buffer length and capacity of blank string in java   CLICK HERE

2.  string buffer length and capacity in java  CLICK HERE

3.  update length and capacity in stringbuffer java  CLICK HERE

4. ensurecapacity in string buffer java CLICK HERE

5.  append() in string buffer java CLICK HERE

6. insert() string buffer java  CLICK HERE

7. delete() in string buffer java CLICK HERE

8. reverse() in stringbuffer java CLICK HERE



Wednesday, May 6, 2020

string pallindrome checking in java

string pallindrome checking in java


toUpperCase(),toLowerCase() in java


toUpperCase(),toLowerCase() in java


substring() in java

substring() in java


string indexOf() ,lastIndexOf() in java

string indexOf() , lastIndexOf() in java 



string pattern in java

string pattern in java


string contains() in java

string contains() in java



string isempty() in java

string isempty() in java


string join() in java example


string join() in java example



string replace() in java

                                                         string replace() in java

string trim() in java

string trim() in java

vowel count in java

vowel count in java


string charAt() in java example

string charAt() in java example


string length() IN JAVA


string length() IN JAVA


string compareTo () in java


string compareTo first example in java


string compareTo second example in java






string compare equalsignorecase in java

string compare equalsignorecase in java


string compare using equals() in java

string compare using equals() in java



string compare using== in java

string compare using== in java



string concat using function

string concat using function


string concate using + in java

string concate using + in java



string initialization in java , String class example




Sunday, May 3, 2020

14. Write a program to demonstrate the concept of boxing and unboxing.

14. Write a program to demonstrate the concept of boxing and unboxing.



11. Write a program to show that during function overloading, if no matching argument is found, then java will apply automatic type conversions(from lower to higher data type)

11. Write a program to show that during function overloading, if no matching argument is found, then java will apply automatic type conversions(from lower to higher data type)






10. Modify the ―distance‖ class by creating constructor for assigning values (feet and inches) to the distance object. Create another object and assign second object as reference variable to another object reference variable. Further create a third object which is a clone of the first object.

10. Modify the ―distance‖ class by creating constructor for assigning values (feet and inches) to the distance object. Create another object and assign second object as reference variable to another object reference variable. Further create a third object which is a clone of the first object.




9. Write a program to create a ―distance‖ class with methods where distance is computed in terms of feet and inches, how to create objects of a class and to see the use of this pointer

9. Write a program to create a ―distance‖ class with methods where distance is computed in terms of feet and inches, how to create objects of a class and to see the use of this pointer





Saturday, May 2, 2020

KEYBOARD AND MOUSE ( JAVA )

1.  KEYBOARD 1 -  CLICK HERE

2.  KEYBOARD 2 - CLICK HERE

3.  MOUSE 1 - CLICK HERE

4. MOUSE 2 -  CLICK HERE

VARIABLE ARGUMENTS ( WITH STATIC FUNCTION AND WITHOUT STATIC FUNCTION )


1. VARIABLE LENGTH ARGUMENTS   - CLICK HERE

2.  VARIABLE LENGTH ARGUMENTS (USING ... OPERATOR)  CLICK HERE

3. VARIABLE LENGTH ARGUMENTS (USING FOR INT i :x)  CLICK HERE

4. VARIABLE LENGTH ARGUMENTS AND INTEGER VARIABLE,ARRAY  CLICK HERE

5.  STATIC FUNCTION WITH VARIABLE LENGTH ARGUMENTS CLICK HERE

6.  VARIABLE LENGTH ARGUMENTS AND FIXED NUMBER ARGUMENT CLICK HERE

7.  VARIABLE LENGTH ARGUMENTS - boolean data type  CLICK HERE

8.  VARIABLE LENGTH ARGUMENTS WITH OVERLOADING  CLICK HERE

8. VARIABLE LENGTH ARGUMENTS WITH OVERLOADING

8.  VARIABLE LENGTH ARGUMENTS WITH OVERLOADING



7. VARIABLE LENGTH ARGUMENTS - boolean data type

7.  VARIABLE ARGUMENTS - boolean data type


6. VARIABLE LENGTH ARGUMENTS AND FIXED NUMBER ARGUMENT

6.  VARIABLE ARGUMENTS AND FIXED NUMBER ARGUMENT


5. STATIC FUNCTION WITH VARIABLE LENGTH ARGUMENTS

5.  STATIC FUNCTION WITH VARIABLE LENGTH ARGUMENTS


4. VARIABLE LENGTH ARGUMENTS AND INTEGER VARIABLE,ARRAY

4. VARIABLE LENGTH ARGUMENTS AND INTEGER VARIABLE,ARRAY


3. VARIABLE LENGTH ARGUMENTS (USING FOR INT i :x)

3. VARIABLE LENGTH ARGUMENTS (USING FOR INT i :x)


2. VARIABLE LENGTH ARGUMENTS (USING ... OPERATOR)

2.  VARIABLE LENGTH ARGUMENTS (USING ... OPERATOR)



1. VARIABLE LENGTH ARGUMENTS USING ARRAY

                                    1. VARIABLE LENGTH ARGUMENTS USING ARRAY